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| doomtex.zip |
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DL: 1306 |
70 kb |
11/25/1997 |
| DoomTex converts all of the textures from DOOM I or DOOM II into the Wad2 format used by QuakeDM and other Quake level editors. ... |
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| mipdip155.zip |
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DL: 1504 |
214 kb |
11/25/1997 |
| Mipd_155 - MipMap Texture Tool, version 1.55 ... |
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| mipidx12.zip |
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DL: 813 |
138 kb |
12/25/1997 |
| MIPINDEX, a miptexture indexer for DOS version 1.2 ... |
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| mk_wad2.zip |
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DL: 1200 |
19 kb |
11/25/1997 |
| This program extracts the textures used by Quake's levels and places them in the WAD2 format, which can then be used in editors. ... |
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| pak2wad.zip |
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DL: 963 |
17 kb |
11/25/1997 |
| This program can generate the WAD you need to use with QBSP. ... |
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| pcxwad98.zip |
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DL: 1332 |
51 kb |
11/25/1997 |
| WAD2 File creator. ... |
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| texrip06.zip |
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DL: 1136 |
21 kb |
11/25/1997 |
| Be sure to unpak your .pak files then run texrip all.wad -all from quakeid1maps and make sure palette. is there too. ... |
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| wad2t10.zip |
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DL: 1246 |
31 kb |
11/25/1997 |
| Wad2Tool is a program designed to manipulate WAD2 files. ... |
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